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Resto Druid Talents & Specs

Welcome to the Resto Druid Talents & Specs page. There are no longer “cookie cutter” or straight forward talent builds, meaning each character can be individual and players are more free to choose. However, this also means it can be harder for those just starting out as a Resto Druid with less guidelines provided.

So we’re going to help you out by providing you with a starting point with regards to choosing talents. You’re free to choose others straight away or you can wait until you’re more comfortable with the Resto Druid class, and then re-jig your setup, but we’ll provide you with an “almost” fool-proof setup to get you started healing successfully.

First thing to do is to of course, choose your specialization and because we want to focus on healing, your specialization will be Restoration. Choosing Restoration as your specialization will immediately give you access to all the restoration spells and passive abilities that your level allows to improve your ability to heal. To learn about the spells you will receive when choosing your specialization at maximum level, you can see all spells on the Resto Druid Spells page and get a grasp for what each does.

In terms of talents, here’s the setup we recommend choosing, what tier they appear in, what level you can gain it, what the spell does and the suggested key bind for that spell. Hover over the spell name to get the detailed tooltip of that spell.

Level

Option 1

Option 2

Option 3

Recommended Keybind

1
HoTs
15
HoTs

For each active Rejuvenation reduces Healing Touch cast time and increase Regrowth crit by 10%.

X
2
Self Preservation & Movement
30
Self Preservation & Movement

Not a bad talent, however, it can only be cast on yourself.

Teleport to your target’s location. No need to cancel a form.

Shift + X
3
Affinity
45
Affinity

Increase the range of your spells by 5 yards and have access to DPS spells. Good 2nd choice.

Increase movement speed by 15% and gain Feral melee abilities. Avoid unless desperate for movement speed.

N/A
4
Crowd Control
60
Crowd Control

Single target stun. Lasts for 5 seconds.

Traps the target and those nearby. Casters can still cast.

Shift+G
5
Healing Improvements
75
Healing Improvements

Enhances your healing in general by 15% for 3 minutes as well as specific spell improvements. Use it during heavy damage phases. It lets you spam Lifebloom on multiple targets, providing more Clearcasting opportunities.

Rejuvenation heals on a target with less than 60% health causes an additional HoT on that target that counts towards your Mastery.

V
6
Healing Improvements
90
Healing Improvements

Tranquillity cooldown reduction to 2 minutes. Will depend on scenario.

Double up your Rejuvenation. Good choice if you need to focus heal a single target like a tank.

Shift+V
7
Healing Output
100
Healing Output

Allows you to cast a 3 Regrowths in a row, rather than just the one cast consuming Omen of Clarity. Good for single target healing and could help with your mana conservation.

Another single-target (tank) focused talent to strengthen Ironbark.

None

Again, we wish to stress that all talents are viable for a healer, depending on your play style and the encounter, but these are what we recommend for those starting out. Now that you’ve got a base line for talents, head on to the Resto Druid Glyphs page.

Originally published on December 4th, 2012 by on HealingWoW.com, Last modified: .

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  • extrana

    why recommend nature’s vigil over heart of the wild?

    • RAZRxHAWK

      “…it provides a straight up healing increase on it’s own, which is why we recommend this spell to be used during heavy damage phases.”

  • TheyCallMeG

    Personally I prefer Force of Nature for tier 4. 3 charges means you can pop it on a Tank when it’s full and still have 2 in reserve for emergencies. That happy little tree friend heals for you, and it’s free. Not to mention the power of having a possible 4 AoE HoTs on the ground at once in the same spot (3 from Force, 1 from SM/Glyphed Shroom). Yeah, SoTF is quite powerful, but I prefer my little buddies. Tree Form is deceptive, you can spam instant Regrowths for massive output, but it’ll kill your manapool. I see this talent as more of a mana conservation tactic, spread 1 stack of Lifebloom on everyone for the clearcast procs, then go back an layer them on as you go, popping the instant RG as the proc happens. This way you’re blanketing HoTs for huge AoE healing AND getting free burst heals the whole time. All while using minimal mana. Quite efficient.

    • Geldow

      + its off CD, I vote that talent for constant non stop dmg. I almost ranked on my first kill on Iron Juggernaut using that.

  • Wolrein

    Heart of the wild also gives a 25% increase to healing to resto for the full 45 sec. Plus the 6% passive int! a must have in my opinion