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Resto Shaman Talents & Specs

Welcome to the Resto Shaman Talents & Specs page! There are no longer “cookie cutter” or straight forward talent builds, meaning each character can be individual and players are more free to choose. However, this also means it can be harder for those just starting out as a Resto Shaman with less guidelines provided.

So we’re going to help you out by providing you with a starting point with regards to choosing talents. You’re free to choose others straight away or you can wait until you’re more comfortable with the Resto Shaman class, and then re-jig your setup, but we’ll provide you with an “almost” fool-proof setup to get you started healing successfully.

First thing to do is to of course, choose your specialization and because we want to focus on healing, your specialization will be Restoration. Choosing Restoration as your specialization will immediately give you access to all the restoration spells and passive abilities that your level allows to improve your ability to heal. To learn about the spells you will receive when choosing your specialization at maximum level, you can see all spells on the Resto Shaman Spells page and get a grasp for what each does.

In terms of talents, here’s the setup we recommend choosing, what tier they appear in, what level you can gain it, what the talent does and the suggested key bind (if applicable) for that spell. Hover over the spell name to get the detailed tool tip of that spell.


Option 1

Option 2

Option 3

Recommended Keybind


A tough Totem to execute properly and relies on not using other totems in the same category (Earth). Basically gives you multiple 10 second absorbing shields for 30 seconds.

Crowd Control
Crowd Control

Not a bad talent, though due to it being a single target crowd control rather than multi-target, we recommend other talents in this tier.

Totem Improvements
Totem Improvements

Allows you to summon another totem from the same category such as water or earth. We find the other talents more user friendly. 

A good talent should you find your moving around a lot and out of range of your totems, however due to the fact most PvE encounters happen within a 40 yd radius and most totems have this range, we suggest choosing another talent.

Healing Output
Healing Output

A straight-up increase to your haste (casting speed and HoT ticks) speed, allowing you to cast more in a shorter time. But remember, the faster the spells, the more spells cast and the more mana used.

Healing Output
Healing Output

Probably the weakest of the 3. Requires successful damage or healing casts to be effective.

Healing Effectiveness
Healing Effectiveness

As a passive increase to Unleash Life, it’s a set and forget as it’s built into normal spell use. Great for single target & tank healing.

Quite a fun talent that provides you with a pet that aides you when using Fire or Earth Elemental totems, providing you the buffs Empower or Reinforce respectively.

A long cast time and a long cool down, but the boost to your spirit stat by 1000 for 8 seconds every 12 seconds can be great if you’re struggling for mana. Must use on an enemy.

AoE Healing Output
AoE Healing Output

When timed precisely, can be a decent heal for the entire raid in a 40 yard range. 30 Second cool down is good. Not as controlable as High Tide.

Not super great. Likely to attack a target with only melee in range of the 15 yard heals the damage causes. Not great for raid-wide heals.


Again, we wish to stress that all talents are viable for a healer, depending on your play style, but these are what we recommend for those starting out as they are the simplest.

Now that you’ve got a basic idea of the spells and talents available to a Resto Shaman, now head to the Resto Shaman Glyphs page.

Originally published on December 4th, 2012 by on HealingWoW.com, Last modified: .

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  • Ravasys

    I dont agree with a lot of these picks tbh.

    I do have to say shamans do not have a lot of choice but especially the last talent High Tide is overrated. It ONLY jumps to riptide targets so this means you have to have at least 2 a 3 riptides up in order to take advantage of this talent and the jump has to be perfect. I Highly recommend Cloudburst in combination with Totemic Presistence. This give you an insane healing burst if you use cloudburst with healing tide.

    Furthremore Ancestral guidance is not the worst pick it will probably be the best in slot atm. healing steam increases your healing by 15% only and is not direct able. Ancestral guidance gives you a situational cd which might save your life and that of the raid. One might argue that conductivity is better in fights like Butcher, but I would nearly always go for as Ancestral guidance unless your lazy and don’t want to use cd’s and rather have it passively in healing stream.

    Just my $0.02