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Mistweaver Monk Talents & Specs

Welcome to the Mistweaver Monk Talents & Specs page! Talents used to be complicated and confusing, often needing deep assessment to find value in some talents, but now, even though there are less available, the talents are more unique and each talent is very different to its counterpart. There are no longer “cookie cutter” or straight forward talent builds, meaning each character can be individual and players are more free to choose. However, this also means it can be harder for those just starting out as a Mistweaver Monk with less guidelines provided.

So we’re going to help you out by providing you with a starting point with regards to choosing talents. You’re free to choose others straight away or you can follow our guide until you’re more comfortable with the Mistweaver Monk class, and then re-jig your setup, but we’ll provide you with an “almost” fool-proof setup to get you started healing successfully.

First thing to do is of course, choose your specialization and because we want to focus on healing, your specialization will be Mistweaver. Choosing Mistweaver as your specialization will immediately give you access to all the Mistweaver spells and passive abilities that your level allows to improve your ability to heal. To learn about the spells you will receive when choosing your specialization at maximum level, you can see all spells on the Mistweaver Monk Spells page and get a grasp for what each does.

In terms of talents, here’s the setup with the talents highlighted we recommend choosing, what tier they appear in, what level you can gain it, what the spell does and the suggested key bind for that spell. Hover over the spell name to get the detailed tool tip of that spell.

The Mistweaver Monk is unique in that it not only has a standard stand-back-and-heal type of play style, but it also allows for a up-close-and-personal “Fistweaving” option, where you are in melee range using your physical attacks on an enemy to in-turn, heal your allies. Both play styles are completely viable for raiding, however we recommend Mistweaving for Dungeons.

Mistweaving (not Fistweaving) is the easier of the two play styles. If you’re just starting out as a Mistweaver, we suggest you stick to Mistweaving, until you are more comfortable with the class as a whole and then attempt to Fistweave.

Raid Healing – Mistweaving

“Mistweaving” is the default playstyle we recommend starting out with. Below you will find our recommended starting talents for Mistweaving Monks. Feel free to chop and change as you see fit, but the talents outlined below should give you a good starting base.

1
15

Random and inconsistent. Choose another talent on all occasions, except perhaps solo/quest content.

A good option if you're fistweaving and not running Mist Wrap as the heal is reasonable and it also applies the beneficial Mystic Touch buff.

2
Movement
30
Movement

Not as strong as the other talents in this row.

An increase to your straight line Roll distance with a buff applied afterwards. Not as much control as Tiger's Lust.

3
Mana Saving
45
Mana Saving

The ideal choice for the Fistweaving playstyle, espcially if you're struggling on mana.

A viable option, ideal for use during high burst damage/healing moments. Try and use it as close to on cooldown as possible.

4
Crowd Control
60
Crowd Control

Not a huge improvement on a baseline spell. A 2 yard increase and cooldown decrease isn't enough to warrant using this.

A fragile incapacitate which breaks or fails on any damage to the enemy. Not the best choice.

5
Damage Mitigation
75
Damage Mitigation

Probably only useful when solo. Apart from that, the other talents in this row are much stronger.

6
Healing
90
Healing

Not a fantastic option at most times, due to it's high mana cost and using a global cooldown to cast, this talent is the weakest of the three.

7
Heal Enhancement
100
Heal Enhancement

Empowers the next two spells after using Thunder Focus Tea. We recommend this for dungeon play as it can indirectly enhance your single target healing, while the other two talents shine more in AoE.

Recommended for the Fistweaving build. Using Rising Sun Kick heals all targets with Renewing Mist, Enveloping Mist and Essence Font HoTs on them and also extends those HoTs by 2 seconds. Use Rising Sun Kick after using Essence Font for maximum efficiency.

Raid Healing – Fistweaving

Below you will find our recommendations for healing as a “Fistweaver”, or a Mistweaver Monk that uses attacking physical abilities alongside healing abilities to heal allies. This is the more challenging of the two play styles, however we believe it can feel very rewarding once you master it.

Feel free to adjust as you require, but this should give you a good starting point for which talents to choose.

Not recommended for Dungeon Healing.

1
15

A good option for increased healing through Enveloping Mist. Good for heavy single target healing such as tank healing.

Random and inconsistent. Choose another talent on all occasions, except perhaps solo/quest content.

2
Movement
30
Movement

Not as strong as the other talents in this row.

An increase to your straight line Roll distance with a buff applied afterwards. Not as much control as Tiger's Lust.

3
Mana
45
Mana

Ideal if you forsee reasonable use of Enveloping Mist, such as while favouring tank healing. Fairly easy set and forget.

A viable option, ideal for use during high burst damage/healing moments. Try and use it as close to on cooldown as possible.

4
Crowd Control
60
Crowd Control

Not a huge improvement on a baseline spell. A 2 yard increase and cooldown decrease isn't enough to warrant using this.

A fragile incapacitate which breaks or fails on any damage to the enemy. Not the best choice.

5
Damage Mitigation
75
Damage Mitigation

Probably only useful when solo. Apart from that, the other talents in this row are much stronger.

6
Healing
90
Healing

We recommend this for strong tank healing or in times of heavy Soothing Mist use. It continues to channel a heal on your target for 30 seconds.

Not a fantastic option at most times, due to it's high mana cost and using a global cooldown to cast, this talent is the weakest of the three.

7
Heal Enhancement
100
Heal Enhancement

Empowers the next two spells after using Thunder Focus Tea. We recommend this for dungeon play as it can indirectly enhance your single target healing, while the other two talents shine more in AoE.

Recommended for the standard Mistweaver build, every 6 seconds Essence Font spends not on cooldown, you get an extra bolt up to a maximum of 18. It also increases the duration of the HoT that Essence Font applies. Due to the increase of possible targets covered by the HoT, there are more targets to benefit from Mastery: Gust of Mists.

Again, we wish to stress that all talents are viable for a healer, depending on your play style, but these are what we recommend for those starting out. Now you can continue to the Mistweaver Monk Glyphs page to see how you can further customize your character.

Originally published on December 3rd, 2012 by on HealingWoW.com, Last modified: .

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