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«‹891011›

Beacon of Faith

This talent is recommended when you need to heal 2 members of your party or raid, such as two tanks

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Judgment of Light

Requires you to use Judgment on an enemy i.e. a boss. The next 25 attacks against that target, heals the

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Sanctified Wrath

A great choice for small group scenarios such as dungeons, this talent increases the length of Avenging Wrath and reduces

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Holy Prism

Another spell you can use on bosses, healing 5 allies within 15 yds of that boss. Alternatively, single target heal

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Holy Avenger

A strong cool down that boosts your haste and the healing power of Holy Shock. More haste means faster heals.

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Divine Purpose

A 20% chance when using Light of Dawn or Holy Shock to not trigger that spell’s cooldown and make the

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Aura of Mercy

The easiest of the auras, with a constant minor heal to 3 injured allies within 10 yds every 2 seconds,

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Aura of Sacrifice

10% of party members damage halved and redirected to you while you’re above 75% HP. While Aura Mastery is active,

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Devotion Aura

Constant 10% damage reduction split by all party members within 10 yds. When Aura Mastery is active, each member has

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Blinding Light

We like this as it doesn’t require a target and works on all types of mobs. Good for when mobs

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«‹891011›
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