Welcome to the Mistweaver Monk Class Healing Summary Page. This page will take you through all you need to know to get started as a Mistweaver Monk and to educate you so that you can be the best Mistweaver Monk Healer you can be, with links to different areas throughout the site so you can learn more. Hopefully you have already had a read through the Healing Class Summaries Page to get an idea about all the available healers and their play styles and you’ve decided to go with the Mistweaver Monk. Sweet! Read on…
We covered the Mistweaver Monk briefly in the Healing Class Summaries, which you have hopefully taken a glance at to get an idea of other healers as well as what you’re getting yourself into! But let’s go over the basics of a Mistweaver Monk Healer and what is required of them.
Monks are balanced beings who are not only masters of hand-to-hand combat and can be strong when defending themselves, but can be peaceful beings that heal through concentration and meditation. While our focus will be on the Mistweaver healing aspect of the Monk, Monk’s can also be played as a Tank (Brewmaster) and Damage (Windwalker) roles. The Monk is the first class besides the originals with any new Healing specialization since the game was launched back in 2004.
Since the Legion pre-patch (7.0.3) many things about the Mistweaver Monk has changed… Most notably, there are no longer “Stances” to switch in and out off, and Fistweaving has been all but removed. Fistweaving was a style of healing gameplay that allowed you to do damage to your enemies and that damage would convert into healing for your allies. As of the Legion pre-patch, Mistweavers are now a more pure-healing specialization, with the option to use talented melee-based damage dealing abilities for utility, such as mana return and ability cooldown reduction.
Like other healers, mana is now your only resource, with Chi being removed for the Mistweaver Monk since Legion pre-patch. You have an abundance of single-target heals like Effuse and Enveloping Mist and multi-target direct heals like Vivify and HoTs such as Renewing Mist. You are free to be a “traditional” ranged healer, healing only from a distance, or you can get right into the thick of the action and join the melee group to both heal and help DPS.
Mistweaver Monks have a partial immunity to melee based boss mechanics. What this essentially means is that Mistweaver Monks can stand in the melee group to make use of close-quarter abilities and talents, without fear of being targeted by an ability that would wipe them and/or raid. The Blizzard Devs gave an example of this here. This is especially true as Mistweaver Monks have great mobility.
There are some healing abilities that are most effective at close quarters, such as the talent Rushing Jade Wind and even Essence Font has a comparatively short radius of only 25 yards. Combining with the talents Spirit of the Crane and Rising Thunder, which rely on melee, damage-dealing abilities, the Mistweaver Monk can be an helpful damage dealer as well as competent healer.
What Races can I play as a Mistweaver Monk?
As a Mistweaver Monk, the races that you can choose are large and varied. Due to the Monk being the newest class to be introduced to the World of Warcraft, you are able to play any race bar the Goblin for Horde and Worgen for Alliance. That means as your available races are: for Horde: Blood Elf, Pandaren, Orc, Tauren, Troll and Undead and for Alliance: Draenei, Dwarf, Gnome, Human, Pandaren and Night Elf. To find out what races you can play for all classes and the benefits of each, head over to the Race & Class Combinations page.
We take you through all the spells a Mistweaver Monk will have in your arsenal once you hit level 100. We give you a quick run down of how to use each spell, what level you receive each spell and we give you a suggestion for the key bind for each spell.
We take you through the most important talents that you can take as a Mistweaver Monk and provide you with a base talent selection that will work for almost all situations, giving you something to start from and grow your knowledge of your specialization.
You’ve chosen your talents, now it’s time to fill in your Glyphs to effect your spells and your chosen talents.
After leveling, choosing your talent specialization, learning what your talents do, learning what your spells do and have set up your key binds, it’s time to learn how to play. We cover buffing your group, spell priority and general gameplay.
Now that you know how to play a Mistweaver Monk, it’s time to get down to the nitty-gritty. Gear is dropping and it’s time to enhance it, but you’re not sure what stats you should focus on, so we’ll do our best to help.
A way of adding the stats you learnt about in the previous section by way of enchanting your gear and items. We take you through what are the best enchantments (depending on your budget) for you and your class.
Another way of adding stats to your gear is by inserting gems into said gear which has empty sockets available. We’ll show you what gems you should go for, depending on what stats you already have and according to your budget.
Reforging was a method used to adjust your stats by taking away stats you don’t need and putting those numbers into stats you have more need for. This has since been removed with the Release of Warlords of Draenor.
Professions can provide your character with items to craft & use and items to craft & sell. We’ll go through each profession and provide you with the benefits those professions can give your class.
Consumables are elixirs and potions your character can drink (consume) to further enhance your healing ability, albeit for a limited time (usually 1 to 2 hours). We’ll show you the most beneficial consumables to increase your healing ability.
To start off, why not head to the Mistweaver Monk Spells page.