Symbiosis Table

Note: Symbiosis is no longer a spell within the game and this page is kept purely for reference purposes.
Welcome to the Symbiosis Table page! Symbiosis is a Druid spell that can be cast on any one of your friendly party or raid members that aren’t Druids. When you cast Symbiosis on said target, you receive an additional ability from that target’s class, depending on your specialization, in most cases should be Restoration. Your target (the recipient or Symbiosis) also receives a copy of one of a Druid’s spells, depending on their specialization.
Important things to remember:
- It can only be cast on one non-druid target in your party/raid.
- You must be out of combat to cast on a target.
- The target cannot remove Symbiosis. It also cannot be dispelled or stolen.
- The spell granted to your target is just as important as the spell you yourself gain.
- Lasts one hour
- Persists through death.
This first table shows what spells you are able to gain, depending on your specialization (which will probably be Resto) and the class that you’re using it on. Our favourites especially for dungeons or raiding are: Paladin(for Cleanse), Priest(for Leap of Faith), Shaman(for Spiritwalker’s Grace) or Warlock(for Demonic Circle:Teleport).
If you cast Symbiosis on a:
And your spec is:
Then you get:
Death Knight
Restoration
Balance
Guardian
Feral
Hunter
Restoration
Balance
Guardian
Feral
Mage
Restoration
Balance
Guardian
Feral
Monk
Restoration
Balance
Guardian
Feral
Paladin
Restoration
Balance
Guardian
Feral
Priest
Restoration
Balance
Guardian
Feral
Rogue
Restoration
Balance
Guardian
Feral
Shaman
Restoration
Balance
Guardian
Feral
Warlock
Restoration
Balance
Guardian
Feral
Warrior
Restoration
Balance
Guardian
Feral
This next table shows what spells your target will gain depending on their specialization. We really like the spells that can really save a party or raid from wiping, such as Shadow Priest(Tranquility) or Holy Paladin(Rebirth). If you’re in a party or raid with either of these two specializations, we’d recommend going for them.
Targets with a tanking spec also receive some pretty good spells that can help them survive during heavy damage, so you may want to cast Symbiosis on one of them.
If you cast Symbiosis on a:
And their spec is:
Then they get:
Death Knight
Blood
Might of Ursoc
Frost
Wild Mushroom: Plague
Unholy
Wild Mushroom: Plague
Hunter
Beast Mastery
Dash
Marksmanship
Dash
Survival
Dash
Mage
Frost
Healing Touch
Fire
Healing Touch
Arcane
Healing Touch
Monk
Mistweaver
Entangling Roots
Brewmaster
Survival Instincts
Windwalker
Bear Hug
Paladin
Holy
Rebirth
Retribution
Wrath
Protection
Barkskin
Priest
Holy
Cyclone
Discipline
Cyclone
Shadow
Tranquility
Rogue
Subtlety
Growl
Assassination
Growl
Combat
Growl
Shaman
Resto
Prowl
Elemental
Solar Beam
Enhancement
Solar Beam
Warlock
Affliction
Rejuvenation
Demonology
Rejuvenation
Destruction
Rejuvenation
Warrior
Arms
Stampeding Shout
Fury
Stampeding Shout
Protection
Savage Defense
If you have any questions about Symbiosis, please feel free to leave a comment.