Not a bad option but is more mana intensive in the long run. Also the location is locked after movement so not great for movement heavy fights.
28% of base mana1 min cooldown
Requires: Level 15
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
40 yd range